The Blender 2.8 Encyclopedia

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Below are the top discussions from Reddit that mention this online Udemy course.

Welcome to The Blender Encyclopedia, the most comprehensive training course available for Blender, a completely free and open source 3D production suite.

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Taught by
Lee Salvemini


Reddit Posts and Comments

0 posts • 16 mentions • top 9 shown below

r/blender • comment
5 points • very_fat_hippo

Not sure which course you mean, but there’s no need to purchase beginner Blender content.

If you want to buy a beginner course, make sure it is current (ie for 2.8).

On Udemy, the CG Masters Blender Encyclopedia is very good and is a useful reference even after you graduate from beginner content.

r/virtualreality • comment
3 points • gammaton32

Blender had a large interface overhaul in version 2.8, but since then there hasn't been major changes. I also recently switched from Maya to Blender and I don't have much trouble following tutorials as long as they're for version 2.8 and above.

There are some great guides for 2.8 on YouTube from the official Blender channel and other independent creators. I also recommend the Blender 2.8 encyclopedia if you want something more comprehensive

Edit: also this new release has long-term support so you don't need to switch to the next version if you don't want to

r/blender • comment
1 points • Rabid_1972

Blender encyclopedia from udemy is pretty good, goes from beginner to advanced, If you have a spare tenner lying about.

r/vfx • comment
1 points • zehhatter

If you want to learn blender, i suggest this course, I used this and it was very much helpful to grasp the basics then you can movie to cgcookie and ducky3d or mantissaxyz for more complicated stuff.

r/blender • comment
1 points • sigmus26

If anyone's wondering, this is from the Blender 2.8 Encyclopedia on Udemy and it's the best

r/low_poly • comment
2 points • RandomDude_24

I am new to blender and bought this udemy course.

- 13$

- I still have 42 hours to watch. I watched the basics and did the project in the very last section. I now am able to to basic modeling, shading and rendering and already made some cool scenes without any tutorials.

- price,value and time comittment

r/blender • post
3 points • githern
First real blender scene

Finished my first Blender scene. It was fun, taught me a lot about this. This came from a Udemy course, Before this, I had made a doughnut, coffee cup, and a park bench.

I will be going back to this to update it as I get more confident in my skills. I do have to ask, is this considered "Low Poly" art even though there are plenty of beveled edges and so much Shade Smooth?

r/blenderhelp • comment
1 points • thinsoldier

I recommend the Blender Encyclopedia and

> match what's in my mind to what's on the screen

No clue. I am only at the point where I know all these lego pieces and I've been able to think of ways to join them together to make a few things.

r/GameDevelopment • comment
1 points • Zektor6

glad to hear that :)

if it helps, im attending this course:

it's not very game focused, but covers a lot of topics regarding general 3d design so is a good place to start imo (mesh modeling, uv mapping, rigging, animations and texturing are there and well explained to the detail)