The Unity C# Survival Guide

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Taught by
Jonathan Weinberger

1

Reddit Posts and Comments

0 posts • 8 mentions • top 6 shown below

r/Unity3D • comment
1 points • Josh-a-roo

I really liked this course by The Ultimate Guide to 2D Mobile Game Development with Unity by Jonathan Weinberger was really helpful. He explains something and does it in pseudo code, and then in the next video codes it. It's really important that you spent at least 5 mins to try it yourself and not just go straight to the next video.

The Unity C# Survival Guide is by the same guy, but focuses on C# alone, and is very helpful.

r/Unity2D • comment
1 points • Amvient

It would be hard to have someone to teach you everything. I have this course, which I like, but haven't finished yet, but you have to pay for it.

https://www.udemy.com/course/the-unity-c-survival-guide/

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it should cover a lot of C#. Hope it helps,

r/csharp • comment
1 points • GD_DavidStrife7

Now we're talking boys:

https://www.udemy.com/course/the-unity-c-survival-guide/ https://www.udemy.com/course/the-ultimate-guide-to-game-development-with-unity/

and basically anything made by Gamedev.tv

Those 2 Jonathan tutorials got my up to speed in a way I wasn't able to before. Hit major barriers of entry, and he broke them down for me. I just got it when I listened to him. Quick, concise, and to the point. I re-watched the videos as much as I wanted to, as each feature was wrapped up into 5-15 minute videos. Plenty of time to review them over and over again.

The gamedev.tv channel on Udemy is fantastic. Great tutorials with practical projects, and they give you enough information and flexibility in the projects, that if you think their version is too simplistic or needs polishing, there's room to do that.

r/gamedev • comment
1 points • D4ddiz

First of all thank you all 3 for helping me :) u/Sofakin u/JRavenchick u/robbertzzz1
Basically in my course I only got into HTML, CSS and Java. But I had such bad school projects that I wasn't a bit motivated programming and that's why I got more into Design and Video.
So I see that maybe Unity can be a way of working my C# :)
I saw these udemy courses: https://www.udemy.com/course/unitycourse/ and https://www.udemy.com/course/the-unity-c-survival-guide/ - maybe good start just to get handle of it?

r/Unity2D • comment
1 points • dedilol

Hi! I spent a lot of money on courses, and many of them are just garbage. If You have money and can buy courses You can start with those three:

https://www.udemy.com/course/the-unity-c-survival-guide/ - This one teaches You the basics of C# and is helping me a lot to understand programing - Just Code but many concepts becomes easier with this project.

https://www.udemy.com/unitycourse2/ - This one will help You understand the basics of C# and how to use it on 3D games - Code and Game Design.

https://www.udemy.com/unitycourse/ - This will help You with C# and 2D games - Code and Game Design.

The teachers on those courses are the best. If You need some hints, start limited to the games You are 100% sure You can create, is very frustrating creating a project and give up without finishing, when You feel more confortable with programing and design try to make some game jams, most of them have groups on crowdforge, there are many jams on itch.io.

On youtube Brackeys is very usefull to learn about stuffs on unity like lighting, and some codes.

If You need any help feel free to ask me.

r/gamedev • comment
1 points • Gavbok

100% do not follow any c# course aimed at teaching you it solely within the Unity environment for the purpose of purely utilising the Unity features for developing games.

Learn c# properly before using it within Unity as Unity is very good at allowing you to work without good design / architecture which leaves your code less than optimal and will cause issues as you become more adept at Unity and your projects grow!

Follow something like the courses on https://www.bobtabor.com which is completely outside of Unity and just uses Visual Studio (also free).

If you are insistent in learning C# within the Unity ecosystem, then I can recommend courses such as https://learn.unity.com/course/unity-c-survival-guide which is part of the Unity Learn Premium selection which you can pay monthly for but the same course can be found on Udemy ( https://www.udemy.com/course/the-unity-c-survival-guide/ - currently on sale).

Once you master C# and understand it, you'll be in a better position to start developing games within Unity.

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When you get to that stage, I put together tips and how-tos for those that are beginning in Game Development over on my YouTube channel / website which will help you do some of the more basic stuff in Unity and also optimise your approaches:

Website: Link to Website

YouTube: Link to YouTube Channel